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#91
News & Announcements / Re: DG-Server Updates topic
Last post by beckzy - Jan 29, 2024, 11:32 PM
- Added an aircraft dealership (Air Dealers) at Easter Bay Airport. Aircraft available to buy here are Leviathan, Raindance, Beagle, Maverick, Sparrow, Stunt, and Dodo.
#92
News & Announcements / Re: DG-Server Updates topic
Last post by beckzy - Jan 27, 2024, 06:03 AM
- Fixed ban info and ip ban info saying indefinitely banned accounts/ips were automatically unbanned
- Fixed animations/special actions being allowed to apply when a player is crouching
- Newly created property gate model angles are tweaked so that the gate is always facing the admin who created it
- Animations can now be played when crouching if the crouching player isn't cuffed/tied up
- Moved the same chunks of code from /guide, /viewcctv, /viewtag, /spec, /rspec, /aviewcctv, and /aviewtag into a single function PreparePlayerForSpecMode (resulting in more than 2500 fewer total lines)
- Moved some code for stopping SAM missiles, hiding occupied aircraft map icons, and mission ending, which was triggered when players leave their vehicles, from OnPlayerUpdate to OnPlayerStateChange (there was previously inconsistencies/false positives)
- Practically rewrote most of the occupied aircraft map icon handling code
- Fixed being able to change your gaming state to freeroam while wanted at rp school
- Added Auntie Poulet's house interior from VC as an available property interior (for 0.3.DL users)
- Fixed Diaz's mansion, Ocean View hotel, and Phil's caravan property interior safe door positions
#93
News & Announcements / Re: DG SA-MP 0.3.DL inclusive ...
Last post by beckzy - Jan 27, 2024, 06:02 AM
Today:

  • Added Auntie Poulet's house interior from VC as an available property interior (for 0.3.DL users)
  • Fixed Diaz's mansion, Ocean View hotel, and Phil's caravan property interior safe door positions

Edit - 02/02/2024:

  • Added Auntie Poulet's house to /interiors
#94
News & Announcements / VIP Ultimate unlimited subscri...
Last post by beckzy - Jan 11, 2024, 04:16 PM
To get VIP Ultimate the easy way, you'll be required to make a donation. Here is a list of various cost & duration amounts:

$3 USD - 4 Months
$4 USD - 6 Months
$5 USD - 8 Months
$10 USD - Unlimited

You can donate by clicking on the Donate button on the homepage. PM beckzy with proof of your transaction along with your in game name and you'll be set ASAP. Here is a list of VIP Ultimate features:

- You keep your personal vehicles when they're destroyed
- You get 100% more when finding an oyster/horeshoe
- You get 100% more when taking a photo op snapsnot
- You can hold 5 fuel cans and 5 puncture repair kits
- You can hold 10 bottles of beer & wine and 10 cans of sprunk
- You can hold 200 dice
- You can own 6 vehicles
- License plates are free
- You can change license plate color
- You get 75% more bank interest
- You can get any melee weapon (Brass Knuckles, Golf Club, Nite Stick, Knife, Baseball Bat, Shovel, Pool Cue, Katana, Dildo, Small Vibrator, Large Vibrator, Vibrator, Flowers, Cane, Spraycan, Fire Extinguisher, Camera, Parachute)
- You can access the RC battlefield interior from Zero's RC shop
- You can change the model of your personal vehicles
- You can change the colors of your personal vehicles
- You can change the paintjob of your personal vehicles
- You can change the model of your cellphone
- You can wear VIP items (Kevlar Vest, Gas Mask, Boxing Glove Left, Boxing Glove Right)
- You can resign from an organization before 7 days
- You keep your armor when you die
- You don't lose money when you die
- You can do taxi missions
- You can enter all RC vehicles
- Phone calls and texts are free
- You can block 50 phone numbers
- Refueling is free
- Your name and level are shown in /vips (you can hide it if you want)
- Your name and level are shown in your stats (you can hide it if you want)
- Skydiving is free
- Sending an advert is free
- VIP chat to chat with other VIP members
- You can change and set your personal skin (including CJ and custom skins)
- You can increase your armor by 50% once every 5 minutes
- You can talk in metallic silver text
- You can use any mod shop (e.g. low riders in Wheel Arch Angels and Transfender, etc)
- You can invest in a total of 400% of shares in any 4 businesses
- You can change your name 4 times a day (default limit is 2)
- You can add snow plows and neon tubes to your vehicles
- VIP-U rank and color on forum, with access to the VIP Chat board
- Access to 344 more skins (includes 35 unused skins from San Andreas, 177 skins from Vice City, and 132 skins from Liberty City stories)
- Can use /jetpack to get a jetpack in /fr mode
- You can increase your health by 50% once every 5 minutes
- You can scratch 20 scratch cards each day
- Access to 4th mod shop type at Doherty garage

If you want any other VIP level you must earn VIP points IG and buy your desired level using /vippoints.
#95
News & Announcements / Re: DG-Server Updates topic
Last post by beckzy - Jan 08, 2024, 10:08 PM
- Reverted code that hides floating properties for 0.3.7 users due to false positives at some locations
- Admins can toggle the restricted area functionality (wanted stars & SAM rockets)
- Added anti-VPN. Players who join with VPN confirmed will be kicked. When VPN is suspected, but not confirmed, an admin warning will be sent
- Admins can ban/unban players from joining organizations
- Fixed viewing your own Stats, Admin Stats, and Mission Stats (using /stats) not showing a "Back" button
- Fixed VIP levels 1 & 2 could change their personal skins to 0 (CJ)
- Fixed viewing an unban log entry giving the ban reason instead of the unban reason
- Fixed nearby aircraft map icons not disappearing after the only remaining vehicle occupant leaves the server
- Added new event type Bounty Hunter. The goal is to kill the bounty target and reach the bounty kill objective. When the bounty target is killed, or otherwise dies, and there is more than 1 player in the event, a new target will be selected. A marker will appear above the target's head for all participants but the target themselves
- Added a 24/7 store to the gas station at Easter Basin
- Fixed your truck positon being set during trucking missions (including entering mod shops) increasing the reward amount upon completion
- Fixed dynamic checkpoints appearing for players who aren't supposed to see them (if they're doing a mission, or...)
- Admins can ban user accounts and ip addresses for a specified number of days. After the number of days have passed the account and/or ip address will be unbanned automatically
- Added Deposit and Withdraw options to organization menus for members to deposit/withdraw weapons, drugs, and materials to/from the organization. (Co)leaders only can withdraw
- In addition to the on screen text a yellow map icon will appear to newly registered players (to guide them to the baggage reclaim exit)
- Fixed race & sumo event vehicle idle time checks. This will solve the issue of randomly losing your vehicle in these events
#96
Role-Play Rules / Rules of Engagement
Last post by Raynrayy - Jan 05, 2024, 09:48 AM
Rules of Engagement

Below mentioned rules are to be followed by every organization member and the leader is obliged to enforce these rules within their organization. Failure to do so will result in strict action taken against the organization as a whole and the culprit that disregards any rule mentioned below.

Note: Any attempt of exploitation of given rules and/or attempts to bypass the rules will be taken harshly.

  • Illegal Organizations:
    • Wars between organizations (Short Term or Long Term) require a valid in-character reason, approved by the Organization Management Team (OMT).
    • Scale your roleplay preparation for attacks and defenses according to the magnitude of the situation. Insufficient roleplay may result in warnings or infractions.
    • Stick to the weapons provided by the OMT Head unless an active OMT member permits otherwise.
    • If an organization member dies in a shootout, they must wait until it concludes before returning to the scene to avoid unfair advantages.
    • Reviving downed members during an active shootout is not allowed. Wait until the shootout ends and roleplay injuries realistically.
    • Reckless disregard for your character's life during a shootout is punishable. Avoid unrealistic actions for the sake of kills.
    • A 10-minute cooldown exists between attacks and retaliation. Retaliation must start after the initial shootout has settled, and roleplay during the cooldown is encouraged.

  • Law Enforcement Organizations:
    • Tire/vehicle shooting is only allowed if the suspect is armed or has a drive-by passenger aimed/shooting at you directly.
      • However, if the suspect's wanted level is 6+ and you are part of the SWAT division, then this rule can be disregarded ONLY IF both the conditions are met.
    • Use spike strips reasonably; cooldown timer to drop spike strip is 1 every 10 seconds. Once dropped, you are supposed to responsibly remove them shortly after.
    • Pitting is restricted inside the city and can only be done by Enforcer & FBI Truck. Use roadblocks sensibly and avoid spamming.
    • Organization vehicles cannot be modified; they must remain stock as provided by the OMT.
    • Unarmed suspects cannot be shot on sight. Utilize tasers instead, but only at close proximity.
    • Use tazer realistically do not spray them at the suspect.
    • Law enforcement cannot interfere in interorganizational warfare before it is concluded.



Rules you're supposed to follow each and every one of them to successfully commit a gang war/raid:

  • Professionalism in stating the reason of the  war/raid is required, as random gang wars for just a leader not liking the other is forbidden, and will be dealt with strictly.
  • To start a  war/raid you must get the other organizations confirmation as there must be at least 3 of them online, including the (co)leader,same with the raider's group.
  • An outsider cannot assist any gang/mafia/Law Organization into a gang war/raid.
  • There must be a good reason for the war/raid as 15 lines of /me and /do are required as a preparation for the war.
  • If a gang/mafia was raided, or it committed the raid itself, will be put on a restriction of 3 days as a safe period of time to restore their supplies and men. (Actions will be taken with or against the mafis/gang that breaks this.)
  • You must be given a permission to start a war/raid, and this permission is given either by the OMT leader or an admin who is not participating into the scene.
  • You're not allowed to start a war/raid until there's an admin monitoring the situation with his confirmation, and this admin must not be participating as well.
  • Assistance of any gang/mafia to another is allowed, but you can't exceed the limit of 1 gang/mafia assisting you, as they must've professionally role-played an alliance before.
  • Realism of gun-fear must be applied, as you must always get your cover behind any wall/object, simply Rambo'ing is not allowed.
  • Weapons that are not provided through the organization's supplies are forbidden.
  • If you've lost a war you must restore your supplies by regaining them through roleplaying.
  • There's a 30minute rule restriction if your character has died into the war, returning back isn't an option.
Actions will be taken against anyone who fails to follow these rules, those actions would result to be:
  • Admin Jail to the committer
  • Strike added to your organization ( 3 and the organization will be wiped)
  • Restriction of an organization's chances of raiding or creating a war.
#97
News & Announcements / Re: DG-Server Updates topic
Last post by beckzy - Aug 23, 2023, 02:58 AM
- Admins can spectate from in jail
- Fixed unjailing players early if they aren't spawned
- Admins can check players' assets by clicking on the scoreboard or using /checkstats
- Added new job: Sprunk missions. You can start Sprunk missions at the Sprunk factory in Montgomery
- Players can end their current job/mission with /endjob
- Added the 'hogan's alley' interior to /interiors
- Added Sprunk missions to the server guide
- Admins can toggle weapon shot admin note messages (when players fire at other players or at vehicles)
- Dying state & revival apply only to players in Role-play gaming state
- Fixed an "Array index out of bounds" error in /tie and /cuff
- Fixed muted players can talk in /cc
- Admins can check org bank balances
- Stingers can be deployed by org members from their org vehicles if the siren is toggled on for the vehicle. Bicycles, bikes, aircrafts, boats, and RC vehicles are exempt
- Fixed setting an offline player as admin showing them as online in /admins
- Fixed clan members being able to set their name as the clan tag
- Fixed spawning in escobar airport for the first time, then relogging and repeating the process giving you $50000 each time
- Merged admin level 7 with level 6 (other than /setvip and /givevippoints, which are now for admin ID 1)
- Fixed /setgamingstate not cancelling /taxi, /limo, and /buyticket jobs/requests, or removing jetpack when setting to role-play
- You can't change your gaming state when you're wanted
- Tazer effects now last 10 seconds
- Fixed /enter not working as driver when in an organization exterior cube
- Fixed /leave not working as driver when in an organization interior
- The 7 day cooldown for resigning from an organization now applies to everyone
- Fixed the first spawn text "Exit the interior by pressing N at the door" sometimes appearing when it shouldn't, and sometimes not appearing when it should
- Added fence objects and an organization gate to an area in Market, Los Santos
- Fixed Securicar missions not ending if your Securicar is destroyed
- Fixed next sprunk mission checkpoints not appearing if the previous one was in the same interior
- Fixed Caligula's basement sprunk mission checkpoints not appearing
- % symbol shows as # for SA-MP 0.3.7-R1, 0.3.DL-R1, and Android users
- Added a slot parameter to /changeskin and /dskin, allowing VIPs to assign skins to up to 3 slots
- Fixed deleting an account incorrectly checking government stats
- Fixed VIP level 1 name changes resulting in losing VIP stat
#98
News & Announcements / Re: DG-Server Updates topic
Last post by beckzy - Jun 18, 2023, 11:37 PM
- Fixed an "Array index out of bounds" error in OnVehicleDeath when there's a player in the boot
- If you fall below the minZ during a race event, without being in your team vehicle, you'll be put into another team vehicle (as driver) at your last entered checkpoint
- Fixed being unable to teleport from the basement floor to the top floor using the elevator dialog in Caligula's
- /putin checks that seatid is less than or equal to the max passengers of the vehicle
- seatid in /putin is optional. If seatid isn't specified the first available seat in the vehicle will be found
- GetPlayerSpecialAction2 returns SPECIAL_ACTION_CUFFED if IsPlayerCuffed is true (GetPlayerSpecialAction would otherwise return 0 for cuffed players in vehicles)
- Being revived increases your health to 10 (not 100)
- Fixed buying the remaining shares of your business from another player not updating your shares if the other player is last in the owners list
- Fixed upside down ramp in Dirtring interior
- Replaced the III cargo ship at Bayside with the other III cargo ship
- Added the "hogans_alley" interior from Vice City to the Ammunation in Ocean Flats
- Added a missing object to Salvatore Leone's mansion
#99
News & Announcements / Re: DG SA-MP 0.3.DL inclusive ...
Last post by beckzy - Jun 18, 2023, 11:35 PM
18/06/2023:

  • Fixed upside down ramp in Dirtring interior
  • Replaced the III cargo ship at Bayside with the other III cargo ship
  • Added the "hogans_alley" interior from Vice City to the Ammunation in Ocean Flats
  • Added a missing object to Salvatore Leone's mansion
#100
News & Announcements / Re: DG-Server Updates topic
Last post by beckzy - Jun 08, 2023, 03:46 AM
- You can only blow open the prison exit door once in 2 hours
- Fixed business owners selling their shares to fellow owners not updating the fellow owner's shares amount correctly
- You can't rob weapons disabled for purchase using /robammun
- Admins can change the names of solo races
- Added event status type Invite. Admins can lock an event to invitation only and invite players to join it. Event invitations expire when the event is disabled or won
- Increased max events to 20
- Added version 2 of Ford's stunt racing map, and altered the race checkpoints of the event located there
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